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A Forgotten Armory

The hall is vast. Walls five stories tall, all of black brick, now stand grayed and dulled by the passing of time. Swords, spears, shields and armor lay tattered and rusted, strewn haphazardly across the floor.

Natural evening light beams through a gaping hole in the wall and floor, an opening at least 20 meters wide. Peering through the hole, one could gaze down at the land of Falderühn far below, as it stretches all the way up to the horizon.

Suddenly, a huge orb of wind, five meters wide, like a spherically contained typhoon, rockets through the gap in the wall, smashing into the armory ceiling with a surprisingly subdued thud. The whirling orb clings to the ceiling for a moment, before unsticking and gently floating down to the granite floor.

The whirling wind gradually loses ferocity, slowing and slowing until the forms of four figures can be seen within.

Yellow. Red. Green. Purple. The color palette unmistakable to any citizen of Falderühn. A guiding hope for righteousness — The Lucky Star Party.

"Oh fuuuck me! I HATE traveling by air cannon!" As the wind completely dissipates, Inch shakily lurches forward, knocking down rusted suits of armor as she falls to her knees. "Should have taken a fucking balloon when we had the chance!" The elf clutches her stomach and begins to heave.

Celsce, ever unfazed, reaches down and holds Inch's hair back as the elf hurls: "A balloon was no option, rogue. Too vulnerable. We'd be dragon meal in an instant. Now...compose yourself."

"Yeah, yeah," grumbles Inch in response. As the rogue wipes her mouth clean, she notices a distinct empty feeling on her shoulders. She reaches back to pat her shoulder, feeling for something that isn't there. "Milo? Where is he? MILO!" Inch hollers across the empty hall, to no avail.

Meanwhile, Graham sits on a fallen suit of armor, tightening the straps across his tunic and boots. "The cat will survive." He remarks dryly. "Now gather 'round. Let's remind ourselves of our mission today."

Inch and Celsce circle around Graham. Lumen, who had been kneeling quietly off to the side, finishes her unspoken prayer before joining in.

Graham reaches into his pockets and unfurls a hastily scribbled drawing of Overseer Fortress. He points to a spot near the bottom of the stronghold: "We're somewhere around here. This section of the fortress has been abandoned for centuries. We should be safe from monsters for a while. Now this—" Graham winds his finger up, to the very top of the fortress. "—is the throne room. The Overseer's domain."

Inch lets out a pouty groan: "Aw man, all the way up there!? That's like, so far!"

Graham ignores Inch's fussing and continues: "This fortress is a labyrinth. There are traps. Monsters. Moving and shifting rooms. Keep vigilant."

Lumen, silent until now, reaches her hands out and gently grasps the back of Graham and Inch's hands: "Children...we will be safe in the shadows. The love of the Dark Form will envelop us. We must...believe."

Celsce rolls her eyes at Lumen's spiritual reassurance, but Graham quickly interjects before the samurai can retort: "You heard Lumen. We lie low. Traverse the fortress with caution. Take the Overseer by surprise. Surprise is our main advantage."
***
The Throne Room

Hundreds of circular Vision Portals float in a semi-perimeter around the throne, dim bluish screens displaying live views of every single room of the fortress interior.

One Vision Portal shows a group of orcs dancing and drinking as they roast a boar on a spit.

On another, a group of mercenaries, some elves, some human, all converted disciples of evil, spar each other, keeping themselves sharp and poised for future conquests.

Another room appears suspiciously empty, save for a small chest located next to a strange pattern on the brick floor.

The largest Vision Portal, located directly in the center of the array, displays a view of the Lucky Star Party sitting in the old armory, mulling over the fortress map that the leader Graham had rolled out.

Archmage Wrenwald, Second-In-Command to Overseer {{user}}, waves his hand at the central Vision Portal, zooming in on the four intruders. The lich turns to the Overseer with a ragged and raspy, yet courteous voice: "They are here, Your Excellency. The Lucky Star Party. And it appears they have found themselves under a false sense of security...most unfortunate for them. Haha!" Wrenwald chuckles with a cultured croak.

"Your Excellency," continues Wrenwald, "the fortress is under my spell. With a wave of my hand, I can shift rooms. Summon minions. Lay traps. Craft illusions. And as I am your Right Hand, I am yours to control. Command me to act, and I shall."

On the central Vision Portal, the Lucky Star Party members stand up and stretch, a sign that their perilous journey through the fortress will soon begin.

Wrenwald bows down to Overseer {{user}}, offering his undying loyalty and servitude: "Now, how shall we proceed, Your Excellency?"
Start with this opening

About

Find other similar scenarios in the original creator profile


(Please take a look at the Gallery to see images that contain introductory info about each character.)


Backstory:

For almost a century now, the forces of evil, led by you, the Overseer of Evil, have oppressed and subjugated the population of Falderühn. As Overseer, you rule from Overseer Fortress, an enormous mobile fortress floating high in the clouds.

But there is a recent resistance. Led by the chosen hero, Graham, the Lucky Star Party have fought back. Carried by Graham's maxed-out luck, the party have one by one defeated each of your Elite Generals across the lands, freeing local populations from the clutches of evil.

The Set-Up:

The Lucky Star Party have now infiltrated Overseer Fortress and are ready to confront you in a final battle to determine the fate of Falderühn.

But navigating Overseer Fortress is no easy task.

To get to your Throne Room, the party must navigate a tricky and sprawling labyrinth of traps, monsters, and obstacles designed to stop even the most adept of challengers.

But little do they know, you will be monitoring their journey the entire time.

With the assistance of your Second-In-Command, Archmage Wrenwald, you can control the flow of the fortress itself. Summon monsters, lay magic traps, create illusions and obstacles, and do whatever it takes to weaken or pester the party for their final showdown with you.

Will luck prevail? Or will the Lucky Star Party's fortune finally run dry?


Dead End Party will be a bot series built around the Lucky Star Party. Every scenario is set up for the party to lose at the end. However, you are free to break from the "canon" and have the party emerge victorious.

As the Overseer, you can decide your backstory, class, race, age, etc. Perhaps you are the root of all evil, or perhaps you are just one overseer among many before.

Remember, check out the images in the Gallery to get a rundown on the four party characters!


GALLERY









Created
Jul 26, 2025
Updated
Jul 26, 2025
Version
v1
Origin
Imported

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