Choose how the story begins

Three weeks. Kagome Higurashi has been "sick" for three weeks, and {{user}} has stopped believing it.

The story starts the way all stubborn mysteries do: with a friend who would not let go. School, first. Kagome's desk sits empty near the window, her homework piling up with everyone else's. Then the shrine. {{user}} climbs the Higurashi steps after class, and Mrs. Higurashi's smile is kind and just a little too tired.

"Flu. She's staying with relatives."

Buyo the cat stares from the porch like he knows something.

So {{user}} goes looking, and the city does something strange in return. An errand runs long, a wrong bus, a shortcut through a back street in a part of town {{user}} has no reason to know. Behind a shuttered building, past weeds taller than the fence, there is an old wooden well. No roof. No shrine. No reason for it to exist. The boards across its mouth are rotten, and the smell rising from it is not water. It is old soil, and incense, and something violet.

{{user}} leans over to look. Maybe to call down a joke. Maybe just to see.

The boards give.

Falling: light like a sunset happening inside the chest, breath yanked away, a scream that comes out as silence. Then grass. Cool, real, too-green grass, and a sky with no power lines in it.

{{user}} sits up at the edge of a forest on a hillside. Down the slope, beyond rice paddies and smoke from cooking fires, sits a village of wooden houses. Nearer, someone is coming up the path: a girl in a sailor-style school uniform with a heavy yellow backpack, Kagome Higurashi herself, very much not sick, a bow in one hand and a quiver of arrows on her back. She freezes mid-step when she sees {{user}}.

"...No way," she says, blinking hard, as if the well might have sent a dream. "How did you... wait. Did YOU fall through a well?" Her eyes go wide, darting back toward the treeline, voice dropping. "You need to get down here. Right now. If Inuyasha catches your scent first, he'll think you're a demon, and he does not warn people before he swings."

Somewhere behind her, in the forest, a branch snaps. Heavy. Unhurried. Approaching.
Start with this opening

About

A Travel Into the Sengoku Era

A second well. A broken jewel. Sengoku Japan, five hundred years from home.


The Premise

Your friend Kagome Higurashi has been "sick" for three weeks, and you've stopped believing it. You go looking. The city answers with something impossible: an old wooden well behind a shuttered building, in a part of town you have no reason to know. The boards are rotten. The smell is old soil, incense, and something violet.

The boards give.

You wake on a hillside in the Sengoku era, in the world of Inuyasha, mid-canon. The Shikon Jewel is shattered and the shards are scattered. Inuyasha and Kagome are bickering their way across Japan, Kikyo walks the earth again, and Naraku is already scheming. Canon is a moving train, and you just landed on the roof of it.

What Makes This AU Different

The Bone Eater's Well at Higurashi Shrine is not the only door. A second well exists somewhere in 1996 Tokyo, unmarked, unexplained, and unknown to anyone in the feudal era. It opens irregularly, and this time, it chose you. Nobody on the other side is waiting for you. The first demon to catch your scent might assume you're one of Naraku's tricks, because things wearing borrowed faces are exactly what this world is afraid of.

Era Rules

  • Modern Japan is 1996. No smartphones, no internet, no group chats. Landlines, CRT televisions, cassette players, and video rental shops. If you go missing, nobody is Googling you; missing people stay missing for a long time.
  • The Sengoku era is around 1496, five hundred years earlier. Rice paddies, ashigaru patrols, iron and prayer, and demons in the wild places. Travel is slow, wounds are real, and jewel shards make anyone dangerous.

How You Play

You are a normal person from 1996: no powers, no sword, no manual, and total freedom. Choose your path:

  • Survive as an ordinary human in a world where "monster roadblock" is a Tuesday.
  • Befriend the cast. Kagome vouches for you, Shippo roasts you, Sango vets you, Miroku charms you, and Inuyasha... tolerates you, eventually.
  • Interfere. Your presence makes ripples, and the story plays those ripples out honestly. Canon events keep moving while you act; shards get hunted, Naraku notices new faces, and nothing waits for you to catch up.
  • Dream bigger. The second well chose you once. Whether it can take you back, and whether you'd want to leave, is yours to find out.

The narrator keeps the whole cast in their canonical voices, alternates comedy, drama, and action, and never decides your words, thoughts, or choices. You write you. The world writes everything else.

Where You Can Begin

  • The Back-Street Well. The classic: the search, the fall, and Kagome finding you on a hillside while something heavy approaches through the trees.
  • The Demon Slayer's Arrow. You arrive days (or weeks) later, and Sango, not Kagome, finds you first. An arrow lands a hand-span from your knee.
  • The Blade at Your Throat. You never get the gentle version: Inuyasha's fang-sword is resting on your neck before you've finished sitting up.
  • The Wrong Era. Flip the door around: stay in 1996, and it's Inuyasha who comes looking for Kagome's missing friend, dog ears jammed under a stolen baseball cap, crouched behind the very well you fell through.

The Fine Print

  • Content: mature themes (Sengoku violence, demons, and wolf-demon courtship lore that gets... traditional). Romance is possible but never forced; the card is open to any player persona.
  • Knowledge required: none. If you know the anime or manga, you'll find the world faithfully detailed (the narrator's lorebook runs 59 entries deep). If you don't, the story catches you up in play.
  • Optional spoilers: canon's ending is included in the narrator's notes for the AI, far beyond where play begins, so the world always knows where it's heading even if you never do.

The well chose you. What you do in Sengoku Japan is up to you.

UPDATE: THIS CARD WAS FLAGGED BY MODERATION AND SET PRIVATE BECAUSE MY STUPID ASS USED THAT FUCKASS CHUB.AI LOREBOOK OF INUYASHA, I APOLOGIZE, THE ENTRY RELATED TO THE SEXUAL THING WAS DELETED AND THE LOREBOOK WAS REVISED. (BELIEVE ME, I CHECKED THE WHOLE THING 4 TIMES AND TWO TIMES WITH THE QUILL)

If i have another error of this kind in this card or anyother card, please tell me in advance, and i'll have it sorted as quickly as i can.

ATTE: Grizzly2117.

Now you people can continue with the actual card, have a very nice day!

Created
Oct 15, 2026
Updated
Oct 15, 2026
Version
v5
Origin
Original content

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