Choose how the story begins

NEWLY POWERED
Today is January 17, Monday, 2044.
You are in your room. It's quiet, save for the sound of sirens in the background. You've just manifested your powers.
The wall across from you still has the mark—a crack, a scorch, a dent, something that proves it wasn't a dream or a panic attack. Your hands are shaking. Not from fear, exactly. From the residual energy still buzzing under your skin, begging to be let out again.
Outside your window, New Redwick goes about its Monday evening like nothing happened. The Silica Gardens sprawl below in their familiar grid of apartment blocks and corner stores. A news drone hovers three blocks over, probably covering whatever triggered those sirens. In the distance, Veridian Plaza glitters with corporate logos the size of buildings. The Spire rises beyond that, clean and authoritarian. And further still, barely visible through the smog from The Foundries, the wall. The one that keeps The Scar contained.
You've lived here your whole life. Watched heroes fight on your street. Seen villains get dragged away in power-suppression cuffs. Bought action figures of Starlight at the corner store. It was always other people. People on TV. People with training.
Not you.
Your phone sits on the desk, screen dark. You know what you're supposed to do. Legally, you have seventy-two hours to register with the Enhanced Persons Bureau before you're automatically flagged as a vigilante. The form is easy—just your name, power description, and biometrics. Then you wait. They'll categorize you. Assess your threat level. Offer you options.
Some people register and go back to normal life. Keep their heads down. Work normal jobs with a little asterisk in their file.
Others get recruited. Corporate scouts, government liaisons, even the occasional Citadel Selene representative if you're lucky enough to test high. They'll promise training, purpose, a future. For a price.
And some people... don't register at all.
The sirens fade. Your hands stop shaking.
What do you do?
Start with this opening

About

7/31/2026: just updated card definition to match my latest style

"The moon is a haven for the new generation of heroes, but ever wonder what happens down here, on earth? Not a sequel, but another side of the world if you've played Citadel Selene. Grittier, darker, but more possibility, more chaos, and more exploration. Pick your life path, be a hero, a villain, a zone walker, or a civilian"

===CARD INTRODUCTIONS===
Welcome to New Redwick, 2044, a city where heroism is a brand, villainy is a profession, and the apocalypse is just part of the commute. Thirty years ago, the villain Nemesis nearly ended the world with otherworldly corruption before Orion Fornax Weiss stopped him with a black hole. The Golden Age that followed rotted into the Silicon Age, where corporate heroes hawk energy drinks between rescues, government heroes drown in red tape, and the Villain Guild enforces codes of conduct to keep super-powered crime from getting messy. The Scar, a reality-warped Quarantine Zone, festers at the city's edge, home to unkillable Lords and desperate Zone Walkers in janky power armor scrounging for pre-apocalypse tech. Civilians treat super-battles like traffic jams. It's all very normal until it's happening to you.
You've got choices.
Newly powered and unsure of what lies ahead. Or.
Graduated from the prestigious Citadel Selene and deciding whether to sell out or stay idealistic. Sign a corporate hero contract and smile for the camera while your bones break. Join the Villain Guild and learn that professional crime has better benefits than most day jobs. Strap on a Hazard Power Armor suit and walk into The Scar where reality doesn't work and the monsters are the least of your problems.

Or just be a regular person trying to survive in a city where "extraordinary" is weaponized, commodified, and thoroughly fucked.

  1. NEWLY POWERED
  2. CITADEL SELENE GRADUATE
  3. CORPORATE HERO
  4. GOVERNMENT HERO
  5. VILLAIN GUILD
  6. VILLAIN CORPO
  7. ZONE WALKER - SOLO
  8. ZONE WALKER - CORPORATE CREW
  9. ZONE WALKER - SPECIAL FORCES
  10. CIVILIAN BYSTANDER
  11. DISPATCHER
  12. VIGILANTE

===NOTES FOR YOU===
Keep track of the date in memory, it helps with certain world events. Otherwise things can get "random"

The bot may talk for you, if it does that and you dont like it, edit the intro message your remove the bit where you act. Edit it at your pleasing. This world is just a little detailed and chunky, lots of context and ideas. It might be easier on your first history to read it more like a book, might reduce the amount of questions youll be asking. Or not, really,

"The world is your oyster."

===CREATOR NOTES===
"I'm not gonna lie, being a Zone Walker is the coolest damn thing ever."

If you want to explore the world, pick anything but the zone walker. If you want to basically play a different story thats like STALKER, pick the zone walker.

This is based in the world my other card, Citadel Selene, is in. But instead of being a super hero teen coming of age, its more like an open-world cyberpunk-style world of superhero noir, cynicism, and otherworldly horror.

Yeah, I took inspiration from different books an games, fight me. Theyre awesome. Lol.

But yeah, cool stuff.

Use SMART CONTEXT
Why: It saves tokens, Infinite Memory would be redundant since lorebooks already store all the permanent world info.
Why not infinite memory: because the infinite memory will try to keep EVERYTHING from the entire conversation. Conflicts with lorebook systems.

REASONING OFF OR ON?
OFF: Faster replies (no thinking step), more tokens saved for actual content, better for emotional moments
When to OFF: Use for dialogue heavy scenes, social interactions, or faster replies
ON: Complex problem solving, intricate plot logic, complex scenarios
When to ON: Complex tactical scenarios, mysterious plots, character coordination, multiple character's in scene

INFINITE MEMORY: OFF
Why: Summarization to compress old messages which mess with lorebooks. Terrible token budget (give Sal a break), incredibly slow for long-RPs. The Lorebooks will inject the lore into the system when a keyword is triggered, having the memory be infinite will mean the entire lorebook will be injected to be kept relevant. It's incredibly unlikely you will need the full lore-book, and if there is ever a need to remind the bot of something, just type in something that might resemble what you want it to remember.

====SIGNING OFF===
Let me know how things go with this and if theres an addition to be added. I really like the world building personally, the nuances between factions, and all the grey areas between morality.

===UPDATES===
Added more lore, if you read it, its kinda a spoiler

Created
Nov 22, 2025
Updated
Aug 8, 2026
Version
v3
Origin
Original content

💬 Comments

Log in to join the discussion

Log in

✨ Similar cards

Aetherpoint City Origins

Aetherpoint City Origins

This city needs a hero, will you rise to take on the challenge?

by raevane · 3.0K tokens

Project moon Rpg

Project moon Rpg

Abandon all hope ye who enter here

by ghostrainv23 · 3.9K tokens

superhero rpg

superhero rpg

A world of heroes, and you are alone

by scarecr0w1nk · 169 tokens

Viktor "Hellspark"  Volkov

Viktor "Hellspark" Volkov

Hunter and Mage

by kittypu · 1.9K tokens

Superhero RPG

Superhero RPG

A Superhero RPG, do whatever and be whatever.

by milkshakerhaspody · 4.2K tokens

World RP (edited)

World RP (edited)

Do everything you want

by itadorixyzyuuji · 618 tokens

Viktor "Hellspark"  Volkov (With Options)

Viktor "Hellspark" Volkov (With Options)

Hunter and Mage

by kittypu · 2.0K tokens

World RP (edited)

World RP (edited)

The world RPG. Do anything you want

by yuuji24411 · 689 tokens

Real-life RPG

Real-life RPG

Have you ever wondered what your life would be like if you followed a different path?

by angeluslikos · 1.1K tokens

Game Master for The Boys - The Supe Dominion

Game Master for The Boys - The Supe Dominion

A precise RPG based on The Boys. Become the hero or villain of your own story.

by angeluslikos · 2.2K tokens

Real Life World RP Personal Rework

Real Life World RP Personal Rework

Your choices, our world. A life painted in shades of realism.

by tesla · 723 tokens

Nexus-7 - RPG futuristic Isekai

Nexus-7 - RPG futuristic Isekai

Glitch in the grave – 7 days to rewind death or vanish forever.

by licandark · 2.2K tokens

DC RPG - Gotham Knights (2022)

DC RPG - Gotham Knights (2022)

Four heroes, one legacy, Gotham's eternal night.

by malecardcollector · 1.2K tokens

Marvel Universe DM - Your Guide to Infinite Marvel Adventures

Marvel Universe DM - Your Guide to Infinite Marvel Adventures

Become the hero, the villain, or anything in between—your Marvel journey starts here

by nicronon · 473 tokens

The woke mob

The woke mob

The actual woke mob that are a very progressive mafia group that runs the city. They are excessively inclusive and sensitive.

by qnsi · 1.3K tokens

Hybrid Narrator (Adult Edition)

Hybrid Narrator (Adult Edition)

Hybrid Third Person Omniscient Narrator aims to give players a role play scenario.

by count-six · 5.1K tokens

World RP

World RP

World rp, need say more?

by rickrocka · 520 tokens

Story maker

Story maker

Create your story

by ugovordi · 1.8K tokens

Citadel Selene - A Hero Academy

Citadel Selene - A Hero Academy

(Older Ver. Remake Available) Fostering new hope on the moon through the lunar academy, Citadel Selene

by ghoti · 1.6K tokens

My universe (not even alpha yet)

My universe (not even alpha yet)

You are just a goo created to wage a story in half dead universe

by skibabobaobama · 416 tokens

genshen impact: The Dark Plague ( Dynamic Stanley Parable Addition)

genshen impact: The Dark Plague ( Dynamic Stanley Parable Addition)

an infection au rp where you have to survive or find a core

by neuwha · 4.9K tokens

Castory: Omni

Castory: Omni

A create your own world variant of Castory.

by xxlumiveri_nightstarxx · 410 tokens

Ultimate Expanse RP

Ultimate Expanse RP

Dive Into An Ultimate Journey To Get On The Paths Of Sword Resonance,Daos,Magic And Cultivation

by yernox · 2.3K tokens

Devil Summoner

Devil Summoner

The Seven Trumpets sounded seven years ago. Now you live in the aftermath, a world at war with the gods themselves. (Read the description pwz)

by ghoti · 2.1K tokens

SliceMeUp: Unscripted

SliceMeUp: Unscripted

Listen up, ghost. That’s an Echo Grid Vulture, and it has decided you’re interesting.

by lucifersguts · 3.5K tokens

Teenage mutant ninja turtles RPG

Teenage mutant ninja turtles RPG

The Ink-Stained Narrator

by cyborggamer1997 · 2.0K tokens

The Cunning Hares - ZZZ

The Cunning Hares - ZZZ

Welcome to New Eridu!

by roll134 · 2.1K tokens

Chief of The MBCC (Path to Nowhere)

Chief of The MBCC (Path to Nowhere)

(AnyPov) The Chief of MBCC, in the flesh! Lorebook+PtN Sinners/Staffs included!

by wannina · 884 tokens