Choose how the story begins

[ISB Headquarters]

You were already seated in the briefing room when Agent Drahl entered. The door sealed behind him with a soft hydraulic hiss, cutting off the muted activity of the corridor beyond. A wall display showed a rotating sector map, data markers shifting as new information came in.

Drahl crossed the room in his crisp white ISB uniform and stopped at the briefing table.

"You requested a report on Zanzou. Their activities are mostly outside our assigned sector. Are you certain we have Director Meero's authorization for this? And was there a particular incident you wanted to hear about, or should I begin with the first?"
===
[Drahl's voice continues]

Thé Rèse-vey stands in the cramped mess hall of the Brightmoon's Shadow. The door to the cockpit is open so Gazurga can listen in. She opens the package from the last dead drop, and a collection of data sticks and holo-pucks clatters onto the table. Looking around at the assembled cell, she picks up the stick marked CONFIDENTIAL — SELF-DESTRUCT and puts it into the secure chip reader.

A hologram appears. The ISB has no record of the figure's appearance, if any. A distorted voice fills the chamber.

"Zanzou. This transmission is for your cell alone. The information that follows is classified. You will receive an objective, its parameters, and the conditions for successful completion. Once the transmission ends, this device will destroy itself."
Start with this opening

About

Age of Rebellion
You are an intelligence officer getting reports on Zanzou, a rebel cell. Each story will be a Mission Impossible espionage story set in a galaxy far, far away. You are free to introduce any character, and even possibly insert them into the action eventually. Your faction will be determined by your greeting:
[1] REVISED ISB (Empire)
[2] REVISED Inquisitorius (Empire)
[3] REVISED Rebel Intelligence (Rebellion)
[4] REVISED Axis Network (Rebellion)
[5] REVISED Hidden Path (Force User Refugee)
[6] REVISED Hutt Crime Family (Underworld)
[7] REVISED Independent (User's Choice)
[8] BONUS Rebel Intelligence - The Hit on Thé Rèse-vey
[9] UNDER DEVELOMENT ISB - Zanzou and The Ghost
[10] UNDER DEVELOPMENT Axis - Girls night on Niamos (crossover with Vel and Omega)
[11] EXPERIMENTAL Character Creator [Functional]

Like many of my cards, this one is a bit of an experiment. I am trying to merge the framing story mechanism of the various storyteller cards with a structured episodic story structure.

Because you are hearing reports rather than being in the action yourself, you do not have direct control of the story by default. However, if you say "I received another report that..." you should be able to exert direct control.

The Zanzou are the crew of the Brightmoon's Shadow they also go by Shadow Troupe and Nightjar.

  • Thé Rèse-vey the B-bel spymistress
  • Gazurga the Dug smuggler & pilot
  • Kestrel the former clone lieutenant
  • R7-K4 a mischievous, political astromech
  • Nareen a glamorous, jaded Twi'lek surgeon
  • Ilan Var a force sensitive founding and Guardian of the Whills
  • Dinar Tal his swashbuckling Muun protector on The Path
  • Hoshikawa Ten'ei a master of disguise saved from Tao
  • Kira Saxon revolutionary Mandalorian (and yes, that Clan Saxon)

I am also incorporating lorebooks in depth. I strongly suggest that if the team does not choose on their own to shrink the active unit, that you do it for them. Three or four active squad members should be fine. If all nine members of the crew are acting, you're going to lose a lot of content hidden in lorebooks.

===

This is a work in progress. I'm afraid I got antsy and couldn't wait to finish all the crew lorebooks before wanting to test it out, and given the amount of work already put in, I wanted anyone else interested to give it a shot as well.

CW: Violence, War, Death

Created
Sep 6, 2026
Updated
Sep 12, 2026
Version
v35
Origin
Original content

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