Choose how the story begins

You're on a path in the woods. On the end of that path is a cabin. And in the basement of that cabin is a Princess. You're here to Slay the Princess.

I don't have time to explain the intricacies of the prophecy again. The world is at stake. Everything you know, everyone you love—it all hinges on what happens in that cabin. If you don't kill her, she will end the world. It's not a metaphor. It's not a figure of speech. It is the literal, absolute end of everything.

The trees press in close on either side, their branches skeletal against the grey sky. The air is still, too still. It feels like the whole forest is holding its breath, waiting to see if you have the stomach for this.

Ahead, the cabin sits. It looks like a harmless, abandoned structure. Wood rotting, windows dark. But inside... inside is the monster. She might not look like one. She might look small, and frail, and scared. That is her trap. That is how she lures you in. Do not be fooled.

You can feel the weight of the Pristine Blade at your hip. It's a comforting heaviness. It is the only thing that can stop her.

So, what will it be? Will you do your duty, or will you hesitate and doom us all?

1. Head towards the cabin. The Narrator is right. The world needs saving.
2. Stop on the path. This feels wrong. Why would a Princess destroy the world?
3. Look around. Who are you? Who is the Narrator? How did you get here?
Start with this opening

About

You already know why you're here. You already know what you need to do.

If you don't slay the princess, the world ends. So why are you hesitating?

Don't believe her lies...

===

Welcome to this Slay the Princess simulator. This was a request from the discord.

For now there is only one narrator, and only one princess, and only two opening (one freeform, one classic), but that may change in the future. (If you have requests, include them in the comments).

BE ADVISED: This is a token intense scenario. Premium or Frontier models recommended.

===

Possible future changes:

  • Move the Pristine Blade from user's starting equipment to 'the altar'
  • Give the narrator more fluctuations in personality
  • Give the princess alternate forms (alternate greetings)
  • Change from 3 options per post to 4 (note, you can always just write in an addition option)

===

I'm currently taking a pause from writing lorebooks for the different princesses and voices because my premium account ran out, and this card is enough of a beast that I'm not going to try to troubleshoot the personalities with a free model

===

CONTENT DISCLAIMERS
See revised prohibited content guide
CW: Gore
CW: Suicide
CW: Depression
CW: Mental Health

This card is based on Slay the Princess in which the main story loop includes killing a princess (or letting her kill you) over and over. There are circumstances that can also lead her or the protagonist to suicide and the suicide hears several voices many of which emulate different types of intrusive thoughts.

===

ARIA does not do well with this card.

Created
Feb 26, 2026
Updated
Aug 22, 2026
Version
v158
Origin
Imported

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